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Great launch day! ...and a couple quick updates

Thanks everyone, for making this our best launch yet!!

As always with a launch, when you have 100 times as many people playing a game as you did during testing, some little issues pop up very fast!

Today users reported two bugs which we've fixed and pushed updates for:

  • Achievement for shooting the enemy Sphinx was not granting.
  • When the screen was resized into a ratio that resulted in letter-boxing (bars on top and bottom), the mouse clicks were getting screwed up.

That's actually a lot less than we would have expected for a release day and is a testament to how thorough our testers were... thank you all!