Hi all!
With the full release in less than a week, we're all pretty excited but hard at work!
We are releasing a new patch now, fixing some bugs.
Changelog:
Fixed human players not being able to raise undead as Maledor
Fixed crash when restarting game after certain types of crash
Fixed being able to recall agent who is already returning home
Fixed being able to click to demolish buildings in tutorial
Fixed not being able to construct building in tutorial
Fixed immunity to plague not preventing spread from adjacent province
Fixed crash when loading save where Frozen Hoofprints has been cast
Fixed issue detecting terrain types for hero powers, spells, etc
Upgrade mode only responds to mouse clicks, not mouseovers
Entering upgrade mode now auto-switches the active info card to show buildings
Added GPU auto-switch for multi-GPU systems
Experimental fix for black map on Intel GPUs