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Sovereignty: Crown of Kings Patch 1.4

I hope you improved your equipment with some extra armor plating and rehearsed your most powerful spells as today we're releasing the 1.4 update for Sovereignty!

Over a dozen bug fixes and improvements to the game have been applied, bringing you a new level of gameplay.

Of particular note, we have fixed a crash during battle deployment, and we have rebalanced the racial affinities for terrains, which should make life a little better when expanding your realm.

The full change log is listed below. As always we vaue your continued feedback on the game so that we con continue to make it even better.

Version 1.4
Fixes
• Fixed Double Deal spell not being possible to cast
• Fixed Ancestral Glory raising units from the dead
• Fixed Deathslayer achievement not working
• Fixed rogue realms giving infinite positive bonus for annexing a capitol
• Fixed ability to cheat past battles by saving on the auto/tactical selection screen
• Fixed issue in Thievery spell preventing saved games from loading
• Fixed crash during battle deployment
• Fixed Marshal/Admiral achievements not counting units killed in auto battles

Changes
• Balanced terrain upgrade affinities of: Jotland, Cloudfels, Mardoba, Maledor, Azure Isles.
• Ballista no longer has +1 attack in promotion choices
• Odenheim now offered Mercenary Captain instead of Witch
• Forestfolk attack sound changed
• Large winged creature movement sounds changed
• Lord Soren no longer has Dormant trait
• Rebalanced Racial Affinities for terrains - generally cheaper to upgrade
• Sonneneve and Vessoi starting armies improved
• Added additional information to error logs
• Prevented AI from filling up all of the space in a sea zone