Another busy week of bug fixing and cleaning up.
We spent some more time on the tutorial, fixing text issues, and resolving a number of minor bugs.
Sound and music are now fully working in the opengl version, a number of small bugs in the main game were fixed.
The Foriegn Affairs screen's Current Trade tab is now working, with lists of not only the currently ongoing trades, but also any trade which is pending (trade where the agent has not yet arrived, so that you can see at a glance when you will be getting the goods you have traded for).
Tactical battle had some issues with unit movement which have now been resolved.
A long-standing issue - extra stacks appearing in provinces - has finally been dealt with.
We have started making the events system work (the messages in the upper-left corner), and to go with that, both plague and Harvest Faires are working again.
This week's screenshot shows the new layout of the Resources pull out panel - resources are ordered by the quantity in stock, resources you have none of are darkened.
All of the pull out panels have been redesigned to have the same look and feel, and reorganised to provide more useful information.