This week has been almost entirely dedicated to adding and testing campaigns for each realm. We are currently about 1/3 of the way through this process.
The only other thing to report on this week is the unit promotions system.
Until now, units have gained promotions somewhat randomly - we are now looking at moving to an experience system instead, where units will gain experience for being in battles, for killing other units, for using their special abilties, etc.
Units will then gain medals based on the amount of XP they have gained - which will make it far easier to control which units gain medals.
This weeks image shows the unit promotion UI - at the start of your turn, you will get a list of all units which are ready for you to choose a promotion for them.