Developer postOriginal post (opens in a new tab)

EA2 Beta updated to Build 1156

The EA2 Beta branch has been updated again, this time to Build 1156. If you are already using this branch, steam will update you automatically.

If you are not using the Beta version, and would like to try it out, the instructions are here: https://steamcommunity.com/app/312430/discussions/0/405690850608282178/

This is a big patch, containing a considerable number of user experience improvements and fixes - especially in tactical battles.

As well as all of the fixes and minor improvements, this patch also brings you 3 new units:

  • Bloodhounds: If you can sate the bloodlust of Von Telvich (Ladvia unique unit), he will reward you by letting you use some of his pets in battle.
  • Cataphracts: Help the Boruvian Empire to take back their rightful lands from the upstarts of Berany, and you will be able to field this fearsome heavy cavalry unit
  • Hospitallers: As the Boruvian Empire, crush the rebels of Galeni and you will be rewarded with a new knightly order.

Complete list of all changes in this build:

Fixed incorrect pathing allowing attacks from harbours to landlocked provinces
Fixed crash when clicking delete on load game screen with no save selected
Fixed crashes when packing/unpacking units under some conditions
Fixed crash when fearsome unit dies while attacking
Fixed Info toggle in tactical battle not working
Increased animation speed of Hero cards in battle
Increased text size on Hero cards
When AI asks you to join allied war, it will now actually declare war
Fixed tactical battle speed setting
Fixed unique units appearing as if you have one already when it is dead
Improved ownership flags in tactical battle
Fixed broken Anti-Aliasing settings
Fixed Recon unit ability not granting additional move
Fixed missing attack/move indicators in tactical battle
Code of War restriction no longer applies when counter-attacking your own province
Improved various on-map icons, especially with regards to mouseovers not working
Bottom area in battle now reacts to mouseovers and clicks
Enemy units in battle can now be selected, allowing inspection of their stats and abilities
Select Previous/Next unit buttons no longer reset every time no unit is selected
Economy mode button is now below the minimap (like the old upgrade button)
Provinces can be upgraded from the Provinces List
Provinces can be upgraded from thei info cards
All province upgrade icons/buttons now have tooltips
Reduced default audio volume
Audio volume setting now works in 1% increments
Fixed crash on exit caused by sound system
Increased text size on "select your realm" list
Realm select screen no longer fades out the realm names when zoomed in
Deploying Units by clicking directly on the target army now works
Increased text size on most of the pull-out panels
Fixed placement issues on purchase screen when large UI scale is used
Increased text size in event message (top-left area)
Enemy units in tactical battle no longer visible during deployment stage
Terrain in tactical battle now has tooltips
, and . keys (< and >) are now shortcuts for prev/next unit in battle
Mouseovers and clicks now work properly in tactical deployment
Moved menu button in tactical battle to better location
Tactical battle camera now centers on selected unit
Tactical battle camera now centers on units which fight
Fixed a number of missing or incorrect texts
Fixed crash when AI attempts to use Siren's Song spell
Fixed possible crash when unit is disbanded
Fixed text renderer crash when blank text is vertically centred
No longer possible to save while pre or post battle report is on screen (creates bugs on reload)
Fixed possible crash when casting the Ranger hero card
Fixed crash in battle caused by displaying the stats of a dead unit
Fixed crash using Sea Dog or Guild Insider with 20 units already in the army
Siege units can now fire immediately when they unpack
Adjusted Odenheim campaign to make mrymont more likely to declare war
Defensive units in tactical battle now deploy closer to the VPs
Name Ironman Save dialog now accepts return key
Increased margins on info card descriptions
Clicking minimap now animates camera instead of insta-travel
Player realm appears bold and a different shade in ranking lists
New Unit: Satisfy the bloodlust of Von Telvich to get Bloodhounds
New Unit: Help the Empire to reclaim Berany to get Cataphracts
New Unit: Help the Empire to reclaim Galeni to get Hospitallers
Fixed morale not working properly in tactical battles
Fixed Odenheim campaign related crash
Fixed Error send dialog issues when large fonts are enabled
Irregular units no longer try to Hit and Run when making ranged attacks
Increased margin on rankings list
Fixed AI only calling realms to war if they have Mutual Defence (and not Alliance)
Units on a bridge in tactical battle no longer have disorder
Fixed bridging units not being able to use bridges
Defending AI will no longer try to cross rivers to meet attacker
Added warning message is you are disbanding the last unit in a Hero-led army
Wagons (packed siege) now move slower over rough terrain