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Sovereignty: the 1.02 update is available!

Hi Everyone,

We have made the 1.02 update official! If you participated in the public beta, that branch have been removed so you are automatically back to the main version (1.02, build 1515).

Here is the list of changes, compared to 1.01:

- Fixed crash bug in tactical battles
- Fixed Sylvan Rebirth targeting everything except Old Forest
- Fixed "Failed to honour treaty" message always naming your own realm
- Fixed clicks on unit portrait in deployment panel being ignored
- Fixed incorrect text when a war is started
- Fixed Allied realms sometimes not ending alliance properly when refusing to join war
- Fixed crash at end of battle after loading mid-battle save
- Fixed Gossamer Wings not being castable on own units
- Fixed missing unit unlock in Evengaad campaign
- Fixed Shattered effect being permanent
- Fixed Heroes lost when treaty signed never returning
- Fixed Town Hall buildings resulting in all realms getting extra gold
- Fixed several small render engine issues
- Mill no longer appears in provinces where Farm cannot be built
- World selection list now hidden unless multiple worlds are present
- Added Tier number to buildings display
- Code of War realms are no longer forced to wait 1 turn if they are invaded
- ESC key now works to close open panels and screens
- Added more error checking during battle cleanup
- Defender now moves first in tactical battles
- No longer possible to retreat from Auto Battle until Skirmish phase completes
- Removed Unit group/Single entity designations from units
- Overrun ability is now only usable once per turn
- Moving armies with garrison units now shows confirmation message
- Mousing over units on promotion dialog now shows info cards
- Auto battle tweaked to make skirmish phase shorter and grand melee longer
- Reduced AI hoarding of resources
- Fixed missing background music
- Fixed overrun (fully fixed this time)
- Fixed incorrect numbers in description of hit and run/skirmisher screen
- Fixed ESC ignoring menu and news ticker
- Fixed being able to cast hero spells on AI turn
- Loading game will remove Shattered from all units not in battle
- Fixed flipped morale/health bars on unit icons