We've been pushing more updates and there were some good ones in this batch.
These are on Windows for now, but will go to Linux/Mac on the next push there.
- If someone owns all 3 of our other games, they will get a Thank You message and they will be upgraded to Premium for free and won't see the cross-promotions.
- Made a limit so that you can never see more than 1 cross-promo in 10 minutes. This way, if someone likes to play against the AI and test out openings, quit, and try them again... they won't be hammered with cross-promos before each time they go back.
- Bugfix: There were some board-flipping issues if users pressed "F" in one game, then in subsequent games during the same session, some things could be messed up (they could not click correctly sometimes).
- Quieted down a BlueLine Cloud error message that would show up on flaky connections but which didn't really matter (only some requests were getting dropped). Now that error (dropped connection) has to happen 4 times in a row, without a successful request, before the error starts being shown.
- Bugfix: Audio track was glitching out. Fixxxed.
The audio thing was kind of interesting, we kept looking for a way to trigger an error in our audio system by playing lots of sounds at once, etc... but it turns out that it was just an audio program had converted that specific song incorrectly and the actual .wav was bugged out 4:45 into the song. With a lot of songs, it just took us a while to run into the same song 4:45 in. We run the game hundreds of times per day, but we often open it, check something, and close it... so it wasn't until I was just playing a normal game with the music on that I noticed what was wrong. Anywho.. just a fun/random game-dev note.
We've been looking into the Stats issues and trying to shore up Elo Ratings, but it's being a bit tricky. We also still have to figure out how to get Trading Cards hopping. Hopefully more to come soon on both of those fronts.