Good morning all,
The focus this month was mostly on content. As such, there's been a fair few enemies/hazards added.
Once these are ironed out, I can then start making some levels with them
The changes are as follows:
- Added animations for rolling ball on first area
- Added arrows that change the rolling ball's direction
- Added a mech/chasing-square enemy to the second area
- Added a Gelatinous blob enemy to the second area
- Added a fist enemy to the second area
- Added a TNT mechanic to the third area
- Added rough floor/wall tiles for the third area
- Got carts working again on the third area
- Made it so that carts work on anything, not just Mr Figs
See you next month!
