Developer postOriginal post (opens in a new tab)

Sproggiwood Yuletide Patch (1.1) is Live!

Happy holidays!

The Yuletide patch is here, featuring full controller support and a Yuletide quest from... the Horned One. So eat, drink, be merry, and civilize Sproggiwood!

1.1 Update

  • New feature: Sproggiwood now has full controller support!
  • New feature: Key and button bindings are fully remappable. Additionally, bindings appear in the UI based on your mapping and whether you're using a controller or keyboard and mouse.
  • New feature: It's Yuletide in Sproggiwood! A new villager has arrived with a limited-time quest from the Horned One.
  • New feature: The decorating UI has been greatly improved.
  • Fix: Monsters damaging each other doesn't disqualify you from earning the "Quasi-Pacifist" achievement.
  • Fix: The "Et Tu, Cloghead?" achievement now triggers properly.
  • Fix: Village monsters no longer roam into the river.
  • Fix: The vampire powers Feeeeeeed! and Drain Life proc weapon effects properly.
  • Fix: The minimap now updates when you're hasted.
  • Fix: Frostball no longer causes issues.
  • Fix: Sapius no longer occasionally gives too much stamina.
  • Fix: Player animations no longer play behind other animations.
  • Fix: Goatfolk under your control now charge enemies.
  • Fix: Consumables display correctly in storage.
  • Fix: The UI no longer occasionally disappears while you're decorating.
  • Fix: Decorations now appear exactly where you place them.
  • Fix: Building upgrade and downgrade options only appear when you can actually upgrade or downgrade a building.
  • Fix: Wizard hats fit better.