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Sproggiwood Savage Patch (1.2) is Now Available!

Rejoice! Rejoice!

The Savage Patch (1.2) is here, featuring Savage Mode, a brutal new difficulty level with all new monster behavior. Also included: 10 new achievements and 12 new class-specific items. Aaannnddd... the Sproggiwood Original Soundtrack is now available!

1.2 Update

  • New feature: Savage Mode, a brutal difficulty level featuring new monster behavior for all the monsters!
  • New feature: 10 new achievements!
  • New feature: 12 class-specific items!
  • New feature: The Sproggiwood Original Soundtrack is now available. A new edition, Sproggiwood Enlightened Edition, includes both the game and the soundtrack.
  • New feature: A "Phone" layout option for small screens is now available.
  • Fix: Surma is tougher on all difficulty levels.
  • Fix: The Merchant Quarter civic boost discount was reduced from 15% to 10% per level.
  • Fix: Rumakko's Urn now works as intended.
  • Fix: Performance and memory usage are better.
  • Fix: All target pickers now respect remapped key bindings.
  • Fix: The Dungeon Defeat and Death screens now respect remapped key bindings.
  • Fix: The compass no longer detaches from the UI.
  • Fix: Graphic artifacts no longer appear while resizing the screen.
  • Fix: The UI no longer occasionally corrupts while buying civic boosts.
  • Fix: Consumables display correctly in storage.
  • Fix: The text spacing on gold rewards is now correct.
  • Fix: Wizard hats fit even better.