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How Enter the Gungeon brought bullet hell to the dungeon-crawler

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Enter the Gungeon [official site].

Enter the Gungeon s conception was an idle conversation about what shape a game called Enter the Gungeon would take. And here s what it led to:

1. It s a dungeon-crawler in which you shoot guns.

2. You re entering the Gungeon to find a gun so powerful it can kill the past.

3. Every enemy is a bullet.

4. The enemy bullets shoot bullets.

Great gouts of bullets. Bullets which radiate and fan out like flowers across the screen. Because if you re going to make a game about guns, it kind of makes sense that it would feature:

THE MECHANIC: Bullet hell

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