This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Enter the Gungeon [official site].
Enter the Gungeon s conception was an idle conversation about what shape a game called Enter the Gungeon would take. And here s what it led to:
1. It s a dungeon-crawler in which you shoot guns.
2. You re entering the Gungeon to find a gun so powerful it can kill the past.
3. Every enemy is a bullet.
4. The enemy bullets shoot bullets.
Great gouts of bullets. Bullets which radiate and fan out like flowers across the screen. Because if you re going to make a game about guns, it kind of makes sense that it would feature:
THE MECHANIC: Bullet hell