Greetings Lunar Knights!
A new patch has come for the Bloodmoon Survivors Demo.
Patch Notes
I added level queuing so you don’t have to stop and start combat if there's a lot of level ups in a row
Improved performance on magnet pull
Bosses no longer drop glowing orbs that increase your hybrid meter
Fixed a bug with Sylas that caused him to slip into walls on Level 3
Fixed Collision geometry on level 3
Fixed quest chains so other quests only spawn after the first one is completed
Removed quest counter to show more screen space
Reduced Oropei’s ability cooldown from 10 to 8 seconds
Removed quest counter from top of screen it was too large and didn’t serve much purpose.
Increased radius of Eremin's knockback
