We have observed that a small number of players reduce the difficulty of ranking up by teaming up with their alternate accounts. We have added a point deduction mechanism to target these players.
Based on the community situation and player feedback:
- The evaluation of the "VAMPIRE GRAIL" is not so good, and we have remade this treasure.
- The game content is insufficient. Now we have decided that while updating 3 heroes at the beginning of each season as before, we will additionally update a new hero in the middle of the season.
New Features:
- Team formation penalty when there is a significant difference in player levels. When the level difference between two players in a team is too large, the points obtained by high-level players will be restricted.
- When the match starts and enters the battlefield, if there are players who haven't finished loading completely, there will be a maximum waiting time of 10 seconds.
New Hero:
Dwarven Sniper
Treasure Remake:
VAMPIRE GRAIL
Original: Actively use it to select a player and steal 2 to 6 health points. It can be used at most 2 times.
Current: Select a school, deduct 1 to 3 health points at the beginning of each round, and obtain a random skill of the selected school.
Function Optimization:
- Optimize the descriptions and notifications of some treasures.
- The position of the "Exit Game" button at the end of a match is changed to the upper right corner to prevent players from accidentally clicking it.
- The trajectories of some heroes have been optimized.
Bug Fixes:
Optimize the problem that some special effects cannot be removed correctly.
Balance:
Treasures:
GOLDEN SHAMROCK - Stage 1
At the end of each round, for every 100 gold coins you own, you will receive an additional 5 -> 10 gold coin interest. The maximum additional interest for a single treasure shall not exceed 50 -> 40.
HEART AMULET - Stage 1/2
For each school that reaches 3 -> 2 stars, restore 4 -> 3 health points to the character.
Skills:
STUN ULTIMATE
Each time the ultimate skill is released, randomly stun the opponent for 0.1 -> 0.2 - 0.5 seconds.
Heroes:
BLOODSHED MONARCH
Venom Surround
Apply 20 layers of poison to enemies every 0.6s -> 0.5s, increasing the frequency of poison damage settlement by 50%. The effect lasts for 3s -> 2.5s.
SPRITE PRIEST
ARROW OF AGONY
Launch a shadow arrow to deal 240 magic damage to enemies and reduce the enemy's healing by 100% -> 80% within 3 seconds.
PANDA WARRIOR
Booze Guard
Whenever the hero takes damage, there is a 25% -> 33% chance to restore (hero level + 5) health points.
