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April 21st - Black Ops 3 Patch Notes

MULTIPLAYER

General

  • Arena Season Vet Vanquisher Calling Cards should now properly unlock after meeting the required win total.
  • Fixed an issue where the “Rank 1” Calling Card was being awarded again in the After-Action Report after winning an Arena match, despite the user already having the card.
  • Earned Prestige Calling Cards now properly display within the Calling Cards menu.

General Gameplay

  • Resolved issue where grey boxes were appearing in place of the NX ShadowClaw.
  • Addressed exploit where Players were able to gain extra momentum at end of a slide.
  • Added pre-match “Waiting for Players” message when Pre-Match settings are altered in Custom Games.
  • Fixed issue where the HG 40 would appear as a large grey box if Players first entered a Zombies or Campaign game, and then went into Multiplayer.
  • NX Shadowclaw bolts will no longer remain on the map if the Player is killed by explosive-based Scorestreaks.
  • Players will no longer hear the whiz-by sound effect for NX Shadowclaw bolts throughout the map. This will only occur for Players near the bolt.
  • Time window to obtain “Tag and Bag” Medals has been extended, and the Medals are now properly rewarded at the end of the Vision Pulse range.
  • Fixed an error where double Winner’s Circles would appear if the top-scoring Player would quit the match just after the Host ended the game.
  • Fixed issues with the BlackCell projectile not properly impacting UAV’s.
  • Repeatable reload sounds are no longer heard when the NX Shadowclaw bolts hit surfaces near enemy Players.
  • Resolved an issue where spawn trap logic was not being enabled in 2nd and 4th rounds of gameplay.
  • Additional improvements to bot path selection and correction when becoming stuck.
  • Fixed an issue where certain weapons could be fired faster than their intended fire rate.

Black Market

  • Fixed issue where the wrong portrait image was appearing for Battery’s MMA Specialist Theme.
  • Fixed an exploit where Players were able to obtain more Cryptokeys than intended by manipulating game lobbies.

Perks

  • Ante-Up
    • Increased starting Scorestreak amount from 100 to 150.


Specialists

  • General
    • Reduced Specialist earn rate in the Hardpoint Gametype.

  • Reaper

    • Reduced accuracy when firing un-zoomed.
    • Reduced ammo count from 120 to 100.

  • Outrider

    • Increased First Raise speed.
    • Increased ADS speed.
    • Increased sprint recovery speed.
    • Increased ammo count from 8 to 10.

  • Spectre

    • Reduced leftover Power when Spectre is killed while Ripper is Active.

  • Ruin

    • Increased Overdrive earn rate.

  • Nomad

    • Increased Rejack earn rate.

  • Reaper

    • Increased Psychosis earn rate.

  • Firebreak

    • Reduced Heat Wave earn rate.

  • Battery

    • Reduced Kinetic Armor earn rate


Weapons

  • Submachine Guns
    • Kuda
      • Reduced 1-hit kill range in Hardcore Mode.
      • Laser Sight bonus more aligned with bonus received on other SMGs.
      • Reduced ADS movement, but no longer lose speed while firing.

    • VMP

      • Reduced ADS movement, but no longer lose speed while firing.

    • Weevil

      • Removed speed reduction while firing.
      • Increased ADS speed.
      • Increased sprint recovery speed.
      • Increased 5-hit kill range.

    • Vesper

      • Removed speed reduction while firing.
      • Increased ADS speed.
      • Increased sprint recovery speed.
      • Increased ability to control recoil.

    • Pharo

      • Removed speed reduction while firing.
      • Increased ADS speed.

    • Razorback

      • Removed speed reduction while firing.
      • Increased 4-hit kill range.
      • Reduced 1-hit kill range in Hardcore Mode.

    • HG-40

      • Increased 3-hit kill damage range.


  • Assault Rifles

    • HVK-30
      • Increased sprint recovery speed.
      • Increased aim stability.
      • Increased recoil stability.

    • ICR-1

      • Increased recoil stability.

    • Sheiva

      • Increased ADS Speed.
      • Increased flinch stability.
      • Rapid Fire now functions properly.

    • MX Garand

      • Increased fire rate, now performs better with Rapid Fire.


  • Shotguns

    • KRM-262
      • Increased 1-hit kill range potential.

    • Haymayker-12

      • Increased 3-hit kill range.

    • Argus

      • Increased 1-hit kill range potential when hip-firing.


  • Light Machine Guns

    • BRM
      • Increased ADS out speed.
      • Increased recoil stability.

    • Dingo

      • Increased tightness of bullet spread while ADS.
      • Increased hip-fire accuracy.

    • Gorgon

      • Increased ADS out speed.
      • Increased recoil stability.
      • Increased damage through light cover.

    • 48 Dredge

      • Increased Fire Rate.
      • Increased ADS out speed.



Attachments

  • Laser Sight
    • Increased the accuracy bonus received from Laser Sight.

  • Recon

    • Increased recoil stability.

  • BOA

    • Increased recoil stability.

  • Thermal

    • Increased recoil stability.

  • Ballistics CPU

    • Increased recoil stability.


Scorestreaks

  • Rolling Thunder
    • Increased drone count.
    • Increased entry speed.

  • R.A.P.S. Deploy Ship

    • Increased drone count per drop.

  • R.A.P.S. Drones

    • Increased movement speed of drones.


Maps

  • Nuk3town
    • Added additional spawn logic to mitigate spawn trapping.

  • Infection

    • Closed up a line of sight through the wood pile outside of the barn.
    • Fixed an issue where players could reach outside of the intended playspace.


Game Modes

  • Hardcore
    • In Hardcore game modes, fixed an issue where the owner of a Care Package would be killed if a teammate stood under it during the first 15 seconds of a round.

  • Hardpoint

    • Adjusted positioning of objective markers inside of the Hardpoint zone to be more centralized.

  • Uplink

    • Improved the ability to pick up a dropped Satellite Drone.


Challenges

  • The challenge, “Hundred Percenter”, now properly appears when completing all of the Multiplayer challenges listed under Operations.
  • Increased window of time to earn the “Tag and Bag” medal.
  • Fixing an issue where players could earn the “Heat Stroke” medal when killing an enemy stunned by a teammate.

ZOMBIES

General

  • Blocked an exploit that allowed the players to use the Death Machine indefinitely.
  • Resolved an exploit allowing players to access unintended areas.
  • Fixed a crash that could occur during a host migration while reviving teammates.
  • Fixed an exploit where players would be able to keep their perks after being revived.
  • Resolved an error that occurs when Prestiging in Zombies.
  • Addressed a bug where the Rocket Shield icon wouldn’t disappear after being destroyed.
  • Fixed a bug relating to certain attachments not working correctly with upgraded weapons.
  • Addressed stability issues regarding cross-mode play in split screen.

Shadows of Evil

  • Addressed an issue where players would rarely be killed while riding the train.
  • Fixed several bugs with the Undead Man Walking GobbleGum.

Der Eisendrache

  • Balance improvements for the Kreegakaleet lu Gosata’ahm and Kreeaho’ahm nal Ahmhogaroc bows.
  • Addressed a number of exploits that allow extended use of the Ragnarok DG-4.
  • Resolved a bug where the Ragnarok DG-4 would be put away before expiration.
  • Addressed a variety of exploits where Players were able to exit the playable area.
  • Fixed an issue where skulls would not appear after being collected during the bow upgrade quest.

DOA II

  • Fixed bug where COA’d enemy could persist past round exit and possibly kill player while screen was faded out.
  • Fixed bug where scoreboard on subsequent Redins Rally play through was not completely cleared out.
  • Increased weighting for karma points to determine winner in ROJ event.
  • Fixed bug where a player in last stand could pick items up.
  • Fixed bug where score multiplier got out of sync with multiplier increment bar on players fated with Fortune or Fortitude.
  • Added new reoccurring challenge, Eight before Fate.
  • Round no longer expires if a boss is still alive.
  • Added animations to the Siege Chicken.