Developer postOriginal post (opens in a new tab)

July 28th, 2016 - Patch Notes

MULTIPLAYER

CoDCaster

  • Improvements to Player Card Readability
  • Increased the overall size of the Player's Name.
  • Increased the height/width of the widget to allow for larger font as needed.
  • Added custom team color to the background of the team name.
  • Added a transition effect when switching to a different player.
  • Updates to the Player List to display Team Colors
  • Added a custom team color gradient to the background of the team name on the Player List.
  • Added a visual indication on the team that is being switched to.
  • Removed the color when the team is no longer being spectated.
  • Visibility updates to the CoDCaster Score Panel
  • Added Custom team color to background of team that is currently being spectated, on team switch the color will disappear.
  • Added Arrow indicator to team that is currently being spectated, on team switch the arrow will switch sides.
  • Added Additional Accent Color to top area of widget, on team switch the color will disappear.
  • Added a color bar to the bottom of the team currently being spectated, on team switch the bar will disappear.
  • On team switch, the team being switched to will scale slightly larger.
  • On team switch, the team being switched to will pulse from the standard grey background to a slightly brighter version of the custom team color then settle to the normal color gradient.

Black Market

  • Latest loot items will be marked with a banner when earned and when viewed in the Black Market’s recent Contraband list.

Specialists

  • Outrider
    • Sparrow
      • Increased speed to maximum arrow charge.
      • Increased rapid-fire rate.


  • Prophet

    • Tempest
      • Reduced beam size.


Create-A-Class

  • Submachine Guns
    • Kuda
      • Reduced 3-hit kill damage range.
      • Reduced 5-hit kill damage range.

    • VMP

      • Reduced recoil stability.

    • Vesper

      • Increased recoil stability.


  • Assault Rifles

    • Man-O-War
      • Reduced reload speed.
      • Reduced aim-down-sights speed.


  • Sniper Rifles

    • Locus
      • Now a 1-shot kill to the stomach.


  • Black Market Weapons

    • HG-40
      • Increased 3-hit kill damage range.

    • MX Garand

      • Increased reload speed.
      • Increased recoil stability.
      • Increased hip-fire accuracy.

    • FFAR

      • Increased recoil stability.
      • Increased hip-fire accuracy.
      • Increased Aim-down-sight speed.

    • RSA Interdiction

      • Now a 1-shot kill to arms and abdomen.


Game Modes

  • Fracture
    • 4 new Medals added.
      • Break The Bank: Deposit 5 or more core files without leaving the fracture site.
      • Jackpot: Deposit 10 core files without leaving the fracture site.
      • All Gone: Rapidly deny 5 or more of your team’s dropped core files.
      • Tearjerker: Kill an enemy who is carrying 5 or more core files.

    • Resolved an issue where Fracture was not counting toward objective Contracts.
    • Resolved an issue where Combat Focus was not properly increasing score for Fracture score events.

ZOMBIES

General

  • Addressed exploit issues for the Killing Time, Undead Man Walking, and Fear in Headlights GobbleGums.
  • Resolved a rare loss of functionality when joining on a host as they leave their lobby.
  • Added various stability fixes for Theater Mode.

Der Eisendrache

  • Adjusted the pickup radius for the completed arrow of the Kreeaho’ahm nal Ahmhogaroc bow.
  • Fixed a bug that caused controller vibration to persist when prone crawling with a charged bow.

The Giant

  • Fixed a rare issue that caused Hell Hounds to become stuck in place.
  • Resolved an issue that blocked voice tracks from playing when taking certain weapon types from the Mystery Box.

Dead Ops Arcade 2: Cyber's Avengening

  • Reduced Night Fury damage.