Update 15 is Live! All new September Contraband in the Black Market, bug fixes, and a security update.
MULTIPLAYER
- CWL Champions and Team Packs including CWL and CWL Team branded camos and calling cards.
Bug Fixes
- Addressed an issue where a user would occasionally lose menu functionality upon joining a game.
- Addressed a lobby issue when all members of a party did not have the same maps.
- After unlocking all Calling Cards in a Black Market set, the Featured Card will now be properly animated.
- Black Market
- Contracts
- Fixed the activation prompt for Blackjack Mercenary Contracts.
- Contracts
- Specialists
- Nomad
- Kills with the HIVE gun will now properly count towards the “Tools of the Trade” Contract.
- Nomad
ZOMBIES
Bug Fixes
- Resolved an issue that blocked the ability to start a Public Match on some maps.
- Addressed a theater animation issue that occurred when watching older films.
- Fixed a bug that caused the Death Machine to show an ammo count after viewing the in-game scoreboard.
- Addressed an issue where players would not benefit from a Max Ammo power up if they are riding the dragon.
- Resolved an issue where players could jump onto the Gigant Finger Trap to exploit zombie pathing.
- Addressed a bug preventing the player from picking up a quest item inside the Groph Module, when using the Gauntlet of Siegfried.
- Fixed a rare issue where the player would not be able to pick up a power up when a Groph Module would land between the Armory and Supply Depot.
- Addressed a rare issue when the Game Over screen will display missing geometry behind the score board.
- Addressed several GobbleGum issues relating to Zetsubou No Shima map features.
- Resolved a bug that caused the Margwa to appear incorrectly at longer distances.