There is a delete save bug. I believe the delete method is having a problem doing it all in one fell swoop. This is causing partial deletes which is circumventing my optimization code. This will lead to crashing if you try to click the grandfather cashew. You can play with everything else but the second you click the cashew it will crash.
What you can do
If you are looking to restart and face this issue.
Do as you normally would, delete save, then go to setting and change the audio levels. The audio system have a direct save method which saves the full files instead of the crashes partial files. I understand how this is happening but came to my attention at a bad time.
I don't believe anyone will be restarting but I want this up as a fix for anything in the future if this arises again.
