Updates to Deathtrap have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
New
- Two new campaign maps added.
General Fixes
- Fixed the sound ranges for some traps.
- Monsters now try harder to stick with the shown path.
- Fixed a bug with the Resolution combo box.
- You can now remove an action by right clicking on it on the Skills window. (Note that removing the action from Left-Click will only replace it with your standard attack so you won't end up not having any skills at all.)
- Monsters now aim at the end of the spell cast animation, not at the beginning. This should increase their precision.
- You can now shoot through the Wolf spawner trap.
- Fixed the aiming of some spells, it shouldn't shoot into the floor anymore.
- Rearranged some of the trap passive upgrades so they are more consistent now.
Multiplayer:
- Added a vote for map restart in coop mode.
- Fixed a screen flickering when teleporting.
- The game now correctly waits until every player loads the map.
Editor:
- Added measurement to the Timeline window.