Updates to Deathtrap have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
Fixed Bugs
General
- Endless mode was too easy as the monster HP multipliers were too low. Now, each wave increases monster HP by 38%, with additional multipliers stepping in in Co-Op mode.
- Fixed some issues with the Leaderboards, now it will show the correct values for all game modes and maps.
- Polish and Hungarian special characters now show properly.
- Gold Find bonuses now apply and show properly.
- Fixed achievement award methods: Threesome, Longest Journey
- The Crafting window should now be unlocked properly.
- Loot from "Jungle" Chests is now awarded at the end of the map.
- Rage per kill mechanisms now work properly.
- Respawning monsters are now properly counted at the end of waves.
- Upgrade function is now unlocked in the crafting window when a player hits Level 55.
Skills
- The Divided Focus passive for the Sorceress now works properly.
Traps
- Tick Mine Dispenser's High Explosive upgrade now works properly.
- Abyss Crater's Desintegration Rune now works properly.
- Spring Mechanism Expertise now applies to Stasis Traps.
- Imprisoned Golem is no longer a boss creature.
Controller
- Controller mode and Windowed/Windowed-borderless mode should now work properly.
Changed
- Added a confirmation window to the Restart button on Wave victory screens to avoid accidental map restarts.