Updates to Deathtrap have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
Fixed Bugs
General
- CD reduction values gained from Godlike Items are now applied correctly
- The side quest can be accomplished on Map 6 (Nameless Tomb) if you play in co-op mode
- From now on, you can respec trap and skill points with controller
- Bonuses provided by runes are now applied to Suicide Swarm trap
- From now on, your last try won't overwrite your existing map score if it's lower than the previous one
- On the wave victory screen you will have to confirm if you would like to restart the map to avoid unwanted situations
- The Tier settings for the maps have been checked and the correct ones are now applied
- From now on, epic items' requirement level will adjust to the item level.
- Items won't disappear if moving them by drag&drop if the stash is open.
- Left clicking on an enemy with a non damage dealing spell won't prevent you from achieving the sidequest "Complete the map without doing damage on your own"
Skills&Traps:
- Icebolt now provides health per hit if an item with hp/hit is equipped.
- Scattershot's AOE passive does not damage allied units anymore
- Tick Mine Dispenser is now fixed in Co-Op
- Service Tower could drop the client due to the high bandwith usage, this has been fixed
- Fixed a glitch with trap research points
- Spring Mechanism Expertise now lowers the Razor Laucher's cooldown
- Winter Queen Sigil's battle upgrade "Reduced Delay" now increases the damage as it should
- Suicide Swarm now receives the bonuses from its runes
- Chickens summoned by Metamorphosis trap are now displayed on the map
Co-Op:
- Grappler Bolt now works on client side
- In some case you were able to build traps in co-op mode even if you didn't have enough essences
- In co-op, the clients now also receive the reward from Jungle Chests
- Achievements are now unlocked at the client side too
- From now on, the sidequest can be done on Map VI "Nameless Tomb"