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Development Roadmap for Deathtrap

Update Schedule

The schedule between two updates is the following: 1 week for feedback and 1 week for the implementation. This process repeats every two weeks.

Development Roadmap

October 22

  • Single player mode
  • The first 3 maps
  • Sorceress class
  • You can build your own maps and share them via the Steam Workshop
  • Map editor:
  • Creating new maps
  • Traps, Chaos Portals and Gates
  • Monster lanes
  • Waves

31st October

  • 2 new campaign maps
  • Map editor:
  • Monster setup
  • Group editor

14th November

  • 1 new class debut
  • Coop multiplayer mode
  • Leaderboard, ranking system

28th November

  • Crafting
  • 1 new map

5th December

  • PvP multiplayer mode
  • 1 new map

19th December

  • 1 new map
  • Scenario mode
  • Endless mode

Early in December we’ll update the schedule, but you can expect fresh updates at this rate.

Two community managers and numerous developers are constantly monitoring and answering your questions and suggestions in the forums. Those who are familiar with NeocoreGames know that we've been always very active in the Steam forums and this time we'll put even more effort into this during the Early Access campaign.

http://i.imgur.com/xqETyBm.jpg (if you want it all in a fancy image :3)