
Demo v0.5 Update Now Live!
⚠️ Important Notice Due to save file structure changes, if you played earlier demo versions: In game → Settings → Game Saves → Delete Save Prevents legacy save conflicts
Update Details
Core Systems
✨ Removed all prebuilt cards (except Relic cards)
✨ Simplified card crafting: • Removed trigger chance and value adjustment options • Added "Consumption Type" and "Target Type" resource materials
♻️ Battle rewards now give crafting materials instead of prebuilt cards
⚙️ Refine now yields both material types
Character Progression
🔧 Replaced Operating Table stat system with: • Heal HP | Bless Cards | Dismantle Cards
✨ Added "Ability" attribute (replaces "Luck" → "Technique")
🧬 New "Genetic Traits" system
🎭 Added 2 playable characters
Deck Building
🃏 Custom starter decks now via: Genetic Traits → Card Effects + Character Templates
⚙️ All characters now have fixed base stats
Quality of Life
💾 Added auto-save: Retains mission progress until completion/failure/extraction/restart
🗺️ Added regional environmental effects
🗺️ Revised minimap art
🗺️ Moved "Return to P.R.D.A." to world map
New Content
🌍 +1 new region
👥 +1 mystery event NPC
👾 +6 new monsters
🃏 +5 new Tarot cards
☣️ New card mechanic: "Plague Cards" (+7 cards)
🚶 Added roaming NPC (mimic player behavior)
Balance & Optimization
⚖️ Rebalanced buff mechanics
⚖️ Adjusted monster decks
🎲 Simplified Satan's Dice minigame
⚡ Optimized card effect execution code
Art & Presentation
🎬 Replaced final boss hand-drawn comics with cinematic scene
