Hello to all fishies and fishers!!!!
I finally got the second part of the egg mechanic for the game done.
It's still super early in its progress, so don't expect a super crazy thing with this. But for starters, this mechanic will introduce the actual requirements to start hatching pets. In the previous update it was just building the egg, but now we have requirements!! All levels in the game where you unlock a pet have this feature now and are also all unique. Take for example Mary, her egg requires you to have a few baby guppys within the tank, plus another requirement, to hatch.

(Just figured out how to make gifs ;p)
This will help with making each level feel unique, even though you're still doing the same thing on a surface level. But aside from the new pet egg requirements, this update introduces a new pet. Say hello to Cherry!!
Cherry is a quahog clam, or in other words a cherrystone clam. She is a simple pet, she sits at the bottom of your tank and occasionally produces pearls. Each pearl is worth 255 money or about 12 Guppys. She also has a pretty interesting ability too, you can grab her and move her around the tank. She doesn't mind it, and if you want, you can drop her from the top of the tank. She also weighs a bit, but that's just her shell's weight. But with this extra shell weight, she can stun enemies with it. Just drop her on top of enemies and watch them get stunned.
Just note, this will not be the final look/build for Cherry. I plan on completely changing her look in the future. At least I plan on updating her sprite to be built 3d-ish. I think I have an idea for creating all assets for the game, just need to figure out a good approach to this idea. But the overall idea of her being a clam with pearl making abilities + basic crowd control will be her identity.
OHH,
Here she is giving you a pearl!!!

As for final notes, here are the patch notes:
Added Pet Descriptions to post game, now you know what each pet does, kinda...
Added Pet Sprites to post game, now you know what they look like, kinda...
Added Pet Egg Requirements for hatching, now their is a phase 2 to beat
Made tutorial text pop up always pause game
Hatched Egg are now out of the way when Text is available to read.
Fixed Egg Piece's mask interacting with each others
Egg Pieces and Guppys now spawn randomly at top of tank
Updated Enemy fish colliders to be easier to click on during charges
Fixed Egg Pieces being able to be dragged off screen (kills ability to finish level)
Added New Pet Cherry !!!! Finallyyy
Added new level to clear to unlock Cherry from (1-5)
Added a play button to make it easier to progress to level in main menu
Added First iteration of income system
