Hey people,
Alex 13 here.
The Demo has been updated with lots of new stuff and improvements!

Changelog
Gameplay:
Added new mobs and faction mechanic (each dungeon will randomly choose its main faction and will be populated mostly with enemies from that faction);
Enemies encounters in dungeons will now also change depending on difficulty - beware the increased amount of enemies on higher difficulties;
Added hit chance penalty to all ranged attacks if target is within 5 meters. The closer the target the greater the penalty (up to 25%)
But if attacker ATK is much greater than target DEF then this effect is not noticeable;
Keep adding more spells (most of them are locked in Demo);
UI:
All equipment items now have proper unique icons drawn by our artist!
Gameplay effects icons on player characters will now collapse if there are too many. Hover mouse to view all;
Missing a target while having low hit chance will give a warning now;
Accessibility
Added accessibility options section and multiple Color Vision Deficiency modes;
Fixes:
Fixed some options not saving properly sometimes;
Lots of other fixes;
Performance:
The game plays much more smoothly now.
Thanks!
