
Improvements
Improved Quick Match so it can search for available rooms outside the player's selected Region.
Improved the Tutorial by adding new tutorial rooms to help players better understand how to play.
Added Arrow Indicators to Environment Props to make them easier to notice and use.
Improved the Elite Boss reward system by adding a chance for Quark items to drop across multiple Skull difficulties:
Quark Shard: Has a chance to drop on Skull 1 - 4 Difficulty.
Quark Crystal: Has a chance to drop on Skull 2 - 4 Difficulty.
Quark Core: Has a chance to drop on Skull 3 - 4 Difficulty.
Prime Quark: Has a chance to drop on Skull 4 Difficulty.
Optimized the Digital Art Book menu to reduce Vram resource usage.
Resolved Known Issues
Fixed an issue where players who do not own the MOD DLC were unable to unlock the Steam Achievement "Customizer's Paradise".
Fixed an issue where NPC dialogue could freeze after the player returned to the Guild Lobby from a Hunt Mission.
Fixed an issue where players could move outside the playable area in ZionBuri Route Dr. Yen – Black Market B and become unable to return.
Fixed an issue where players could fight Natron The Deathgun without claiming the Act 6 reward at Bar Narrative.
Known Issues
Natron The Deathgun has some missing SFX during the Ultimate Laser Attack.
Balancing / Gameplay
[Gadget]
Balanced cooldown and duration values for all Gadgets.
Stunner Blaster
Cooldown
Lv.1: 90 sec → 60 sec
Lv.2: 75 sec → 50 sec
Lv.3: 60 sec → 40 sec
Energy Battery
Cooldown
Lv.1: 90 sec → 60 sec
Lv.2: 75 sec → 50 sec
Lv.3: 60 sec → 40 sec
Shield Rebooter
Cooldown
Lv.1: 90 sec → 60 sec
Lv.2: 75 sec → 50 sec
Lv.3: 60 sec → 40 sec
Mega Bomb
Cooldown
Lv.1: 100 sec → 70 sec
Lv.2: 95 sec → 65 sec
Lv.3: 90 sec → 60 sec
Berserker Drug
Cooldown
Lv.1: 100 sec → 70 sec
Lv.2: 95 sec → 65 sec
Lv.3: 90 sec → 60 sec
Duration
Lv.1: 2 sec → 5 sec
Lv.2: 2.5 sec → 7 sec
Lv.3: 3 sec → 9 sec
Dash Booster
Cooldown
Lv.1: 60 sec → 40 sec
Lv.2: 55 sec → 35 sec
Lv.3: 50 sec → 30 sec
Electro-Bomb
Cooldown
Lv.1: 180 sec → 120 sec
Lv.2: 150 sec → 100 sec
Lv.3: 120 sec → 80 sec
Disco Zone
Cooldown
Lv.1: 150 sec → 100 sec
Lv.2: 140 sec → 90 sec
Lv.3: 130 sec → 85 sec
[Boss]
Changed Boss behavior so Bosses no longer use Ultimate ATTACK on Skull 1 Difficulty.
[Enemy Attribute]
Saw Drone
Reduced Base Health from 3600 → 1800.
Linker Drone
Linker Drone no longer respawns after being destroyed.
Rapid Drone
Reduced Base Health from 5000 → 2500.
Sniper Drone
Reduced Base Health from 5000 → 2500.
Detonate Drone
Reduced Base Health from 1800 → 900.
[Environment Prop]
Removed damage-dealing Environment Props from stages on Skull 1 Difficulty.
Disabled interaction for interactable Environment Props on Skull 1 Difficulty.
Mining Tram
Changed Mining Tram behavior from a stop-control interaction to a switch that summons the Mining Tram.
Fire Suppression Valves
Increased water spray duration from 5 sec → 10 sec.