To add additional balance and more play options, a new sidekick has been added. Grimetime - whose slight control over time and durations will potentially add life saving seconds to the Second Rates' meaningless lives. All in exchange for giving him access to room temperature showers (hot, if Black Site Bill feels like acting as the team's human boiler).
After months of thinking on it, Grimetime was added to make characters who rely on taking damage (as well as others, depending on your taste), more viable in late game.
Also other changes:
- Weapon opacity is now changeable (this is an old change from last week but failed to make a post about it).
- The Stats Box at the top now shows the cooldown of the Super Shield as well as Heath Recovery.
- Potentially fixed the issue of unreachable boxes on the boundaries of the map which would cause slowdown issues when there were dozens or 100s of unreachable boxes (this is a work in progress).
- Fixed an issue with the text on 'Exaggerated Swagger.'
- Potentially fixed an issue with blood appearing over enemy attack indicators and Carpet Demons, making it hard to see them (this is a work in progress).
