
Hello, Pebble Knights!
Thanks to your incredible enthusiasm, the leaderboards filled up in no time. We truly appreciate it!
To highlight the core of Pebble Knights, which is co-op teamwork, we have added a brand-new 5-Player Party Leaderboard.
Check out the details below.
New Features and Improvements
5-Player Party Leaderboard Added
A dedicated leaderboard has been added so you can compete and see how well your team brings out the spirit of true 5-player cooperation.
The original leaderboard is still available, so no worries.
Gameplay Balance Adjustments
(A huge thank you to substitute·beatt and papyrusOvO from the Steam Community 💜)
Kick Balance Adjustment (Discussion Link)
The “Hectopascal Kick” now launches enemies much more clearly, reducing risk while increasing impact and fun.
Kick-related Trait Adjustments
Damage values for kick-related traits have been increased.
Monster AI Improvements (Discussion Link)
Ranged monsters will no longer hide outside the map or in corners. Their behavior has been adjusted so they move inward and engage properly.
This also fixes issues with ranged projectiles not being detected and cases where Rafflesia attacks caused players to get stuck.
Bug Fixes
Fixed an issue where some weapons appeared invisible to client-side players.
Fixed a critical bug where the game did not progress to the next stage after defeating a boss.
Special thanks to JEYOUCHAN (mimyo) on Discord for the report 💜
Fixed a bug where players could not pick up items for a short duration after defeating a boss.
Thanks to all of you, Pebble Knights is becoming a more enjoyable and polished experience.
We will continue working hard to make the game even better.
Your feedback and support truly help us.
Thank you.
Pebble Knights Team
Don’t forget to wishlist the game for Early Access!
