
Hello, Pebble Knights!
Before the upcoming Early Access launch, we're rolling out a few updates to make the demo even more enjoyable.
Check out the details below!
New Features & Improvements
New Features and Improvements
Leaderboard System Added
A new system to see who defeats the boss the fastest.
Added a leaderboard that records how quickly you complete all 15 waves.
A timer is now visible in the top-right UI and on the clear screen.
Solo difficulty has been increased to ensure fair competition.
Enhanced Boss Effects & Sound
Visual and audio effects have been significantly upgraded to boost immersion during boss fights.
Added spawn and defeat animations for each boss.
Improved overall boss-related sound effects.
Improved System Alerts
Steam-related notifications have been enhanced.
If you're not logged into Steam or the game is missing from your library, a pop-up notification will now appear with a direct link to the Steam store page.
Balance Changes
King Balance Update
Several King Traits have been reworked to be more intuitive and fun.
‘Polishing’ → ‘King’s Blessing’: Knights thrown by the King now wear a stylish cape and become stronger.
‘Salvation’ buffed: The King now heals the ally he is carrying more quickly than before.
King stats adjusted
Reduced a portion of the bonus HP granted to the King.
Bug Fixes
Fixed an issue where client (party) players would occasionally be launched upward off the screen when entering a room.
Fixed a rare issue where the game could stop progressing after defeating a boss.
Fixed a bug where characters could grow abnormally large when using 'Shrinking Curse' and 'Gigantify' traits at the same time.
Fixed an issue where no items would appear in certain situations.
Don’t forget to wishlist the game ahead of Early Access!
Thank you for all your support and feedback.
Thank you,
The Pebble Knights Team
