Welcome to Feastopia! Lately we've deployed the following updates to the game:
Optimized the Merchant Guild trading interface. All operations are now integrated into the Import/Export screen, accessible via the shortcut button in the bottom-left corner.
Export limits for resources at the Merchant Guild can now be adjusted. Exports will automatically stop when the stock falls below the set limit.
The game will now default to a paused state at the start of a new game.
Fixed an efficiency bug occurring in foggy weather.
Fixed an issue where skills for the Church and Alchemy Hut had incorrect initial states.
Fixed a tooltip display error for resources on the starting effect selection screen.
Fixed an issue where building outputs in the Collection showed outdated resource versions.
Added a prompt below the Save & Exit button during the tutorial phase.
Adjusted values: Increased the Wrath Gauge penalty for task failure.
Fixed an issue where map generation occasionally failed to include a specific ore resource.
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