Welcome to Feastopia! Lately we've deployed the following updates to the game:
Added a toggle in Settings: "Hide Food Shortage Icons on Dwellings"
Fixed a display issue with population bonus tasks when the maximum is reached
Fixed a bug where the submit button state did not refresh after changing materials in the Wishlist
Fixed incorrect icons in the Land of Wish
Fixed a missing warning when the Renderry is not connected to a Food House
Fixed an issue with the Redcloak Congregation II selection when Blacksmith is present
Fixed the effect of the Merchant Guild item "Leeroy Jenkins' Bandana" – it now calculates total Contentment
Balance Change: Falcor’s Saddle – Dumdum movement speed (+5% → +20%), Sell Price (500 → 800)
Balance Change: Four Weather Vial collectibles – Weather probability (+30% → +40%)
Balance Change: Architecture Manual – Durability cap (+30% → +100%)
Balance Change: Large Potted Plant – Gold reward for completing tasks (+100 → +500)
Balance Change: Leeroy Jenkins' Bandana – Order change per Contentment (+0.5 → +0.2)
Balance Change: Smaug’s Fancy Pouch – Export resource value requirement (1000 → 3000)
Balance Change: Silver Balance Scale – Order gain (45 → 30)
Balance Change: Golden Balance Scale – Order gain (45 → 25)
Balance Change: Scrub Brush – Chef Happiness (+2 → +1)
Balance Change: Minor adjustment to Difficulty 10 modifier effect (-40% → -50%)
Balance Change: Contentment Gauge increase when Resident Happiness reaches thresholds (thresholds changed from 10/20/30 → 10/30/50)
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