Welcome to Feastopia! Lately we've deployed the following updates to the demo:
Added multiple new theme tracks.
Added Traditional Chinese and Japanese language options in Settings.
Optimized text length display for certain English UI translations.
Added options to purchase Blueprints and Recipes at the Merchant Guild.
Adjusted the quantity of Blueprint and Recipe rewards from population milestones.
Added mouse wheel support and fill animations when delivering resources or offering food.
Added a quick "Locate Resource" button for the Gathering Hut and Mine on the building scroll.
Optimized the Fog of Exploration visual effects.
Improved the visual feedback for Dumdum resource transport.
Relocated the production ratio controls and added a "Apply to All Same Type" shortcut button.
Added red/green icon indicators for dwelling resource needs, showing current stock trends.
Improved the visual clarity of the effect area zoom button.
Clicking Dango's portrait at the top now directly centers the camera on its location.
Fixed an issue where road guide lines would disappear during construction.
Fixed incorrect information display for the Fire Ward.
Optimized the image display for Grace Power effects.
Improved the visual warning when the Wrath Gauge is nearly full.
Enhanced the visual presentation of the main menu.
Added Quality tier display to the food Archive.
Fixed occasional stalling issues for city creatures like Dumdums and ghosts.
For Wish Land starting effects, added icon displays to their detailed descriptions.
Optimized decorative tree display during construction; trees now hide within a certain radius.
Improved the visual layout of the starting Atmosphere Gauge effects list.
Enhanced the display when switching between game profiles.
Improved the page layout for purchasing items at the Merchant Guildhall.
Optimized the clarity of various effect icons.
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