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Minimon Update #20 - 25 October

A new Minimon patch is now ready, that adds some optimizations and fixes some bugs.

Also there was a change of plans, the big patch that I promised is now canceled. Instead I've been revamping the whole game from the ground up on those last months, and essentially porting the game to a new engine.

I'll start publishing videos/pics of this new version soon. Until then, I'll keep releasing small patches to the current version as necessary.