Hello everyone, the April update is here! This time we've added quality-of-life improvements, made adjustments to the equipment system, and finally launched the in-game leaderboards. Challenge your limits!
1. Narrations
Added in-game narrations and subtitles (currently English voice only)
Triggered by specific player actions
Each character now has unique combat narrations alongside general ones
2. Elemental Attributes
Reworked Fire/Ice/Thunder elemental effects on [Skills]
Elemental skills now build corresponding [Elemental Anomaly Value] on hit (scales with skill damage)
Enter [Elemental Anomaly State] when a threshold is reached (special debuff with visual FX)
Trigger Elemental Detonation when hitting anomaly-afflicted enemies with specific counter-element skills
Detonating one anomaly state clears all others
Updated elemental visual effects
3. Equipment Rework
3.1 Core Changes
Reworked most equipment effects:
Strengthened build-defining effects, removed generic "all-rounder" modifiers
Reduced penalties on low-tier equipment
Examples:
Spiked Gloves:
Old: +5% skill cooldown speed; On hit: 30% chance to apply "Bleed" to allies
New: On hit: Apply "Bleed" to enemies
Gauntlets (Basic):
Old: Start combat with 2 "Valor" stacks
New: +10% Posture Damage on skill hit
3.2 Rarity Adjustments
Adjusted equipment rarities to better reflect build potential:
Obsidian Armor: Purple → Blue
Cross Idol: Purple → White
Horseshoe: White → Blue
3.3 Visual Updates
Resized/redesigned icons for:
Hunting Impulse
Ember Remnant
Crimson Iron Helmet → Flame Circlet (icon+size)
Blood Vial → Bloodstone (icon+size)
3.4 System Changes
Added elemental-themed equipment
Added gem sockets to certain skill-enhancing gear
Revised fusion formulas (examples):
Knight:
Royal Assault = Shoulder Charge + Frost Gauntlet → Shoulder Charge + Buckler
Samurai:
Quad Slash = Twin Slash + Frost Gauntlet → Twin Slash + Horseshoe
4. Trials Leaderboard
Added competitive leaderboards with:
Categories:
Weekly Trials / All-Time Records
10-Win Streaks / Battle Points / Average Wins
Rules:
Local leaderboards update immediately after matches
Server synchronization every 60 minutes
Only valid records count (anti-cheat verification)
5. Other Improvements
Moved combat replay button position
Reworked [Sturdy]/[Fatigue] effects: Now affect Posture Damage taken instead of recovery speed
Added tutorial videos
Adjusted status bar colors and skill UI text
Various bug fixes and stability improvements
