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Alpha Patch #4 Version 0.1.4, Build 16141

FIXED:

Lots of bug fixes (thanks to the community for finding and reporting these!)

  • Hay Stacks are no longer inside out
  • Cutting down trees with a worn metal axe will no longer cause them to duplicate
  • Deer and Skellies should no longer clip through stone formations, crags and buildings
  • Resolved the Duplication Glitch (Save Games)
  • Enemies can no longer climb on top of the buildings in the village.
  • Placing a fire on top of another fire no longer crashes game
  • Players can punch down trees
  • Skeletons should no longer clip or walk through buildings when they’re attacking the player.
  • Trees should give up multiple logs again
  • Wolves can no longer run up trees
  • Fixed trees should no longer intersect with structures
  • Fixes to terrain texture size settings in metadata​

ADDED

General

  • Stability improvements and crash fixes
  • Players no longer need to be friends to see other servers in the list

Art & Visual FX

  • Enhanced Fire & blood particle system
  • Campfire & Torch visual overhaul
  • Blood impacts improved, they now incorporate the new lit shader that uses normal & spec

    Audio

    • ​Reverb fx added that change the sound for indoor/outdoor areas

    Creatures

    • ​Creature health tuned (larger creatures have become more powerful)

    Player

    • Fire Pits regen cold meter 20% quicker
    • Hunger now decays 25% less when idle/walking
    • Weapon Damage tuned
    • Durability increased for all weapons that can chop trees and mine
    • Bleed is now set to a duration
    • Journal now provides a basic survival checklist containing the tasks the player should
    • preform to get a feel for the game
    • Inventory window now reflects the correct player stats

    Inventory

    • ​15 slot Pine Strong Box (storage chest) can now be crafted and placed inside your house​
    • Bandages should now bind bleeding wounds (quantity needed may vary based on strength of the attacker)
    • Bandages max stack increased to 25
    • Frost Fern Bandage bleed cure amount increased by 60%
    • Frost Fern Bandages now give the player 10% health
    • Frost Fern bandage max Stack increased 25
    • Sinew max Stack Count Increased from 3 to 10
    • Strong Sinew max stack count increased from 3 to 10
    • Cloth Shred stack increased from 10 to 15
    • Large/Small rock mining tables tuned​
    • Rocks when mined should now produce stone more often
    • Rocks when mined now have a chance to spawn amber

    Environment

    • Added specular maps to terrain ground textures

    Please post any bugs in the Bug Report forum!