FIXED:
Lots of bug fixes (thanks to the community for finding and reporting these!)
- Hay Stacks are no longer inside out
- Cutting down trees with a worn metal axe will no longer cause them to duplicate
- Deer and Skellies should no longer clip through stone formations, crags and buildings
- Resolved the Duplication Glitch (Save Games)
- Enemies can no longer climb on top of the buildings in the village.
- Placing a fire on top of another fire no longer crashes game
- Players can punch down trees
- Skeletons should no longer clip or walk through buildings when they’re attacking the player.
- Trees should give up multiple logs again
- Wolves can no longer run up trees
- Fixed trees should no longer intersect with structures
- Fixes to terrain texture size settings in metadata
ADDED
General
- Stability improvements and crash fixes
- Players no longer need to be friends to see other servers in the list
Art & Visual FX
Audio
- Reverb fx added that change the sound for indoor/outdoor areas
Creatures
- Creature health tuned (larger creatures have become more powerful)
Player
- Fire Pits regen cold meter 20% quicker
- Hunger now decays 25% less when idle/walking
- Weapon Damage tuned
- Durability increased for all weapons that can chop trees and mine
- Bleed is now set to a duration
- Journal now provides a basic survival checklist containing the tasks the player should
- preform to get a feel for the game
- Inventory window now reflects the correct player stats
Inventory
- 15 slot Pine Strong Box (storage chest) can now be crafted and placed inside your house
- Bandages should now bind bleeding wounds (quantity needed may vary based on strength of the attacker)
- Bandages max stack increased to 25
- Frost Fern Bandage bleed cure amount increased by 60%
- Frost Fern Bandages now give the player 10% health
- Frost Fern bandage max Stack increased 25
- Sinew max Stack Count Increased from 3 to 10
- Strong Sinew max stack count increased from 3 to 10
- Cloth Shred stack increased from 10 to 15
- Large/Small rock mining tables tuned
- Rocks when mined should now produce stone more often
- Rocks when mined now have a chance to spawn amber
Environment
- Added specular maps to terrain ground textures
Please post any bugs in the Bug Report forum!