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Savage Lands Now Available for OSX, Linux and SteamOS

As of today, we are thrilled to add support for Mac OS, Linux and SteamOS platforms! With the addition of these new platforms, we reach another milestone on our Development Roadmap, and more players can share in the brutality of Savage Lands!

For gamers who have previously played Savage Lands but who now want to move their game to their Mac/Linux/Steam machines, it's easy:

  • Provided you have not disabled Steam Cloud while previously playing Savage Lands, your gamesaves will be available to you once the game is installed!

Welcome to the Savage Lands, Mac, Linux and SteamOS Players!

Game Update #7 is now LIVE to all players and adds the following functionality:

FIXED:

Plenty of bug fixes (thanks to the community for finding and reporting these!)

  • Resolved issue with the reading/writing of inventory items (or pickups) which was causing crashes and potentially damaging save files.
  • Golden Reaver now has correct icon
  • Stone House should no longer float in air when constructed
  • Weapon rack in Argo should visually spawn weapons again
  • Floating props in Argo no longer float
  • Repair system changes:
    • Items now correctly count down at the first sign of damage
    • Items now correctly show how many materials are needed & how many are currently in inventory
    • Text from "Required Components" to "Broken Components" when in repair.
    • Bug that was restoring health to items from old players/worlds.

ADDED:

General:

  • Mac OS, Linux and Steam OS Support added
  • New UI element added to make corpse retrieval less frustrating
    • When within 200+ meters of your corpse, a crossbones icon will appear on your screen!

  • Repair system for weapons & armor implemented

    • Accessed via new tab under Crafting menu
    • Repairs can only be made after weapons & armor have 'broken'
    • New camp added to the north of start location 1
    • Torch now displays health on icon
    • Torches should now burnout properly when held or on the ground

Crafting:

  • Pike of Resurrection animation tuned to shake more slowly upon activation

Creatures:

  • Forest Giants now use a new trigger system to spawn
  • Adjusted day/night skeletons that spawn around the Argo Dragon Tower

Environment:

  • Two new additional abandoned camps have been added near Argo Dragon Tower
  • Giant rocks pillars have been added in the center isle to help make the area more recognizable.
    • These rock pillars have been removed from other areas of the island.

Equipment:

  • Flesh Wrapped Hammer has a new gold texture for metal component
  • Reckless Edge has been re-textured
  • Ebon Steel Recipe revamped
  • Ebon Steel Armor durability increased by 20 for all pieces Executioner’s Armor Recipe revamped
  • Executioner’s Armor durability increased by 10 for all pieces

Please post bugs here

(Edited 10:19am ~ Kittychix)