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Game Update #8: Version 0.6.0, Build 17382

THIS UPDATE IS NOW LIVE TO ALL PLAYERS!!

FIXED:

Lots of bug fixes (thanks to the community for finding and reporting these!)

  • Lycor's spawner has been fixed - for realz
  • Item spawners in villages have be tuned based on area
  • Issues with rock colliders in center of the island
  • Additional SFX for player
  • Corpse moniker UI distance increased by 3X
  • Ragnok drop no longer crashes game

ADDED:

General:

  • Bestiary now unlocked
  • Something has been busy around the monolith as though preparing for something…
  • Additional camps have been added to the map
  • Old Ruins props have been removed and replaced with new versions that better fit the world
  • Repair materials needed for weapons and armor have been rebalanced
  • Players now react to taking damage and landing blows
  • Rotation speed on structures increased by 75%

Crafting:

  • Structures built by the player can now be destroyed and decay over time. Players will get back some of the components they put into the structure they destroy
    • Durability – Defines how strong the structure
    • Repair: How long a structure has (in game days) before it requires materials for repair

Creatures:

  • AI system has been revamped
    • Creatures now longer run into the water
    • Creatures should no longer get stuck on objects
    • Creatures will do a better job of attacking a player that is moving backwards
    • Creature attack ranges have been tuned
    • Proper animations are now being used for each creature (cycle through different attack animations making creatures look more unique)

  • Forest Giant:

    • New SFX added for Forest Giant Death
    • Two new additional attacks

  • Skeletons:

    • Tortured Skeletons now come in two flavors (armed and unarmed)
      • Armed versions will drop the weapons they carry

    • Undead Furies have two new attack types

  • Wolves:

    • Wolves have small and large bite attacks
    • Hill Stalker general attack cool-down increased by 10%
    • Dire Wolf damage increased by 10%
    • Dire Wolf health increased from 60 to 75

  • Dire Bears:

    • Dire Bear now use multiple attacks
    • Dire Bear damage reduced by 30%

  • Special Creatures have been revamped:

    • Ragnok textures have been updated with a new look to help him stand out among the other Tortured Skeletons
    • Lycor textures have been updated with a new look to help him stand out among the Undead Furies.

Environment:

  • Small bushes can now be chopped with swords

Equipment:

  • Rotted Oak Smasher (Ragnok's weapon):
    • Rotted Oak Smasher texture updated
    • Rotted Oak Smasher stats increased

  • Savage Steel Cleaver:

    • Damage increased to 40
    • Durability damage increased to 380

  • Golden Reaver:

    • Damage increased to 50
    • Durability damage increased to 430

  • Flesh Ripper:

    • Now uses correct model
    • Flesh Ripper damage increased to 43
    • Flesh Ripper durability increased to 400

Dedicated threads for Feedback and Bug on the following topics:

  • Demoltion System: Bugs & Feedback
  • Creature AI System 2.0 - Bugs & Feedback!
  • Decay System - Bugs & Feedback

Please post GENERAL BUGS that are not related to the above selected topics in the BUGS FORUM!