THIS UPDATE IS NOW LIVE TO ALL PLAYERS!!
FIXED:
Lots of bug fixes (thanks to the community for finding and reporting these!)
- Lycor's spawner has been fixed - for realz
- Item spawners in villages have be tuned based on area
- Issues with rock colliders in center of the island
- Additional SFX for player
- Corpse moniker UI distance increased by 3X
- Ragnok drop no longer crashes game
ADDED:
General:
- Bestiary now unlocked
- Something has been busy around the monolith as though preparing for something…
- Additional camps have been added to the map
- Old Ruins props have been removed and replaced with new versions that better fit the world
- Repair materials needed for weapons and armor have been rebalanced
- Players now react to taking damage and landing blows
- Rotation speed on structures increased by 75%
Crafting:
- Structures built by the player can now be destroyed and decay over time. Players will get back some of the components they put into the structure they destroy
- Durability – Defines how strong the structure
- Repair: How long a structure has (in game days) before it requires materials for repair
Creatures:
- AI system has been revamped
- Creatures now longer run into the water
- Creatures should no longer get stuck on objects
- Creatures will do a better job of attacking a player that is moving backwards
- Creature attack ranges have been tuned
- Proper animations are now being used for each creature (cycle through different attack animations making creatures look more unique)
- Forest Giant:
- New SFX added for Forest Giant Death
- Two new additional attacks
- Skeletons:
- Tortured Skeletons now come in two flavors (armed and unarmed)
- Armed versions will drop the weapons they carry
- Undead Furies have two new attack types
- Tortured Skeletons now come in two flavors (armed and unarmed)
- Wolves:
- Wolves have small and large bite attacks
- Hill Stalker general attack cool-down increased by 10%
- Dire Wolf damage increased by 10%
- Dire Wolf health increased from 60 to 75
- Dire Bears:
- Dire Bear now use multiple attacks
- Dire Bear damage reduced by 30%
- Special Creatures have been revamped:
- Ragnok textures have been updated with a new look to help him stand out among the other Tortured Skeletons
- Lycor textures have been updated with a new look to help him stand out among the Undead Furies.
Environment:
- Small bushes can now be chopped with swords
Equipment:
- Rotted Oak Smasher (Ragnok's weapon):
- Rotted Oak Smasher texture updated
- Rotted Oak Smasher stats increased
- Savage Steel Cleaver:
- Damage increased to 40
- Durability damage increased to 380
- Golden Reaver:
- Damage increased to 50
- Durability damage increased to 430
- Flesh Ripper:
- Now uses correct model
- Flesh Ripper damage increased to 43
- Flesh Ripper durability increased to 400
Dedicated threads for Feedback and Bug on the following topics:
- Demoltion System: Bugs & Feedback
- Creature AI System 2.0 - Bugs & Feedback!
- Decay System - Bugs & Feedback