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Game Update #12: Version 0.7.0, Build 17705

This Game Update is now LIVE to ALL PLAYERS!

FIXED:

Lots of bug fixes (thanks to the community for finding and reporting these!)

  • Issue that prevented a player from breaking a bush while wearing greaves/armor on their hands
  • Left Shift keys can now properly be rebound
  • Fixed weapon swap animation issue
  • Creature corpses no longer breathing when on hosted game
  • Rocks now make the correct sound on hosted game when mining
  • Corrected a bug within the additional Aspect ratios previously added, which was limiting selection of ratios - 21:9 should now be an option if your monitor supports it!

ADDED:

General:

  • On 'FRIENDLY' servers, players can now see the name of other players from anywhere on the map
  • New weapon swap SFX
  • Phase One of Item Decay added to foods and some items:
    • Food
    • Sticks
    • Bones
    • Bone Dust
    • Logs
    • Decayed flesh
    • Dead torches

Crafting:

  • Spirit Orbs and Spirit Shards have now been added to the game
  • Bone dust now requires human skulls
  • Mining drops rebalanced on small rocks

Creatures:

  • AI 3.0! - Major overhaul for better performance
    • Creatures should exhibit much less weaving back and forth in packs and herds
    • High fidelity collision avoidance
    • No walking up trees, or in the sky (in a situation where they would previously walk up a tree, they will go through it now; if they walk off a cliff, they will fall
    • When going up really steep terrain, they will zig-zag instead of going straight up
    • Fixed "rubber-banding" behaviour
    • Better overall performance

  • Bucks now always drop Strong Sinew
  • Spirit Wolves added to game
  • Bears now have 20% more health
  • Draemar revamped
  • Undead Fury health increased by 25%
  • Forest Giants rebalanced; more health! New loot drops!

    • Forest Giants now have audio when they crash to the ground in death

Environment:

  • Ambient audio added to Ruins and Dragon towers
    • Befallen dragon tower area update updated (player built houses in the area might have objects intersecting - consider moving them!)

  • Additional tweaks to Creature spawners in the Argo area
  • New ruin sites added to map
  • New camps added to map
  • Performance tweaks

We are gathering feedback and bug reports on the new 3.0 AI system. Please post anything you see that is wonky here:

Please post all bugs in the Bug Forum, with Build #17705!