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New Savage Lands Game Update (Build 13) Live!

Greetings!

The team at Last Bastion Studios has been hard at work taming the Savage Lands. Below is the list of improvements and changes that you can expect to see in our latest Game Update now available for download:

IMPORTANT: Video Settings Update

FOR THIS BUILD we do recommend EXISTING players take the following steps to refresh their video settings:

  • Go into Options
  • Click Settings
  • Click Default
  • Click Apply

Once this is done please adjust the options as you see fit. This will clean out any residual data from previous builds. We do apologize for the inconvenience.

Build 13 Changes

Here is a list of improvements and changes that you can expect to see in this build:

  • Major Bug Fix: Resolved audio priority issue with torch SFX that caused the music and SFX to distort over time.
  • Major Bug Fix: Resolved issue with particle FX not rendering on clients during network/online play. Clients will now be able to see all the same FX as the host
  • Minor Bug Fix: Town Halls now build at the correct orientation
  • Minor Bug Fix: Stick walls now play proper SFX when burning
  • Balance: Build requirements for higher tier structures and walls have been reduced
  • Balance: Needle crafting item removed from the game
  • Balance: Patching Kits no longer require Needles
  • Balance: Patching Kits now require bone and cloth shreds to craft
  • Balance: Animal Hide Armor no longer requires crafting table
  • Balance: Studded Leather armor requirements reduced
  • Balance: Hardened Leather armor requirements reduced

Bugs can be reported here: [url= https://steamcommunity.com/app/307880/discussions/3/]Bug Forum[/url].
Suggestions and Feedback can be reported here: [url= https://steamcommunity.com/app/307880/discussions/7] Suggestions & Feedback Forum [/url]
Just want to chat with other players: [url= https://steamcommunity.com/app/307880/discussions/1/] General Discussions[/url].

Stay Savage!
Last Bastion Studios