Fixed a minor bug where map sizes weren't being calculated properly when the filename contains the dimensions.
Extended the range of players' lights to be up to 120 feet. Which is 24 inches in real world space.
This is so you can set the darkness to the desired level, and then as characters walk around it reveals pretty much the whole map, but with shadows still. So if you were in a town during the day, but do not want to see behind buildings with walls.
Just right-click the token and enter the desired range.
