🎣 Voodoo Fishin’ with a Monster Update!
Evenin’, swampfolk! we’ve got a fresh batch of updates cooked up for the bayou!
Thanks again for all the feedback during Fishing Fest – it’s been awesome watching everyone reel in fish, find bugs (the code kind… and now the skeeter kind 👀), and make the swamp feel alive.
Here’s what’s new in this patch:
👾 Monsters & World
🦟 Mosquitoes have arrived – the swamp just got dangerous.
👻 Beware of what lies in the far reaches of the bayou…
🗺️ Map edits: outhouse zone, voodoo spot, collision/jump fixes, new fishing areas.
🚧 Several sections are now gated off in prep for the final demo version.
🛠 Gameplay & Systems
🔄 Host migration – sessions will now persist if the host leaves or drops.
🎣 Fishing: you can now move (slowly) while your line is in the water, plus networked fishing lines so your crew sees the tug!
🗑 Junk catches added – worthless (for now 👀) but will matter in a future mechanic.
🐟 Throwing your catch & junk – physics-based tossing. Don’t bean your buddies too hard!
🧊 Coolers
🏃 Movement nerf: no more sprinting with a cooler.
⚙️ Coolers now have a proper animation movement set.
🎨 Custom Cooler Colors – choose your cooler look in the Puppet Creator!
🛍 Shops & NPCs
🎣 New Tackle Shop visuals.
🧑🤝🧑 Pierre (Tackleshop) and Caesar (Fish Monger) have joined the swamp!
🧵 Puppets
Puppet updates (better normals and a couple new items to further customize yourself)
We’ll keep tuning based on your playtests and feedback. Grab your buddies, hop in, and let us know how it feels!
Tight lines and spooky vibes,
The Lost Arcade Crew 🕹️
