This month's Crate Update is all about quality over quantity. There's not much packed in this crate, but what is here sure does fill a whole lotta space! A new Submarine, Network fixes and more await those who dare unpack The Ramming Crate!
Features
New purchasable submarine with a RAAAAAAAMMMMMMM! IT GO BAAAAAAMMMMM!
That's right, a new Submarine has entered the mix, but this time, you better save up your bottom dollar for it! Introducing The Espadon a brand-new vessel equipped with a large sharp nose, made for piercing foes, and charging through obstacles like nobody's business! It's the fastest sub in the game so far, though speed comes at a price, for there are no shields equipped on this bad boy, so you better make good use of your offensive capabilities.
Fixes
-FINALLY fixed permanent movement impairing effects.
-Entirely new low-bandwidth smooth position syncing for players, interior enemies, and some exterior hazards
-Excess spawn points in caves now spawn more decorations - caves should look ever so slightly more lively
-Fixed a problem with connection logging that was giving us weird impossible data when we looked at connection success rates
-Fixed bubbles and other particle emitters which were throwing errors after scenes had changed
-Fixed yet another problem that was causing the Blobfish not to leave puke all over the sub. Now he will. You're welcome.
-Fixed a problem where the barnacle swiper could damage the sub multiple times in a row
Balance
-The amount of gold per pile has been reduced to accommodate the higher treasure drop rate from the last update
-Fuel drop rate similarly decreased in caves to accommodate the higher treasure drop rate
Community
Some really awesome Community Content was brought to light to us this week thanks to Youtuber Draegast's coverage of some Deeper-flavored fan-made creations in Besiege!
Both of these Besiege creations by Censored Studios are beautifully designed recreations of certain aspects of WNTGD! One is a fully-fleshed out Crevette Vessel, complete with all its interior bits and bobs, and the other is a fully-featured mini-game complete with submarine piloting, exploring, shooting swimming enemies and fighting a boss at the end of a trench! If you're a Besiege owner you can download the mods below, and gameplay can be seen in the Draegast video linked below that!
http://steamcommunity.com/sharedfiles/filedetails/?id=1081946252
http://steamcommunity.com/sharedfiles/filedetails/?id=1110464522
https://www.youtube.com/watch?v=JTierlohU9U&feature=youtu.be&t=5m41sid=1110464522&searchtext=deeper
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Let us know what you think of the update as always! Happy diving!
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Stealth fixes (post-update patched items):
-Fixed a move speed bug which was causing players to speed off in negative directions
-Torpedoes no longer explode on contact with the Espadon ram
-Ram damage is much more proportional to the speed of the crash
-Ram now damages ice chunks properly, and deals more damage to ice chunks on average than enemies
-Updated Unity to 5.6.3, which alleges more networking stability fixes, especially with the specialized connection types and channels we use for Deeper (see all fixes marked "Multiplayer" in https://unity3d.com/unity/whats-new/unity-5.6.3)
-Torpedo damage has been redistributed. A direct hit yields 6 damage, whereas area of effect damage yields 5 damage (adjusted from the previous 10 for direct hit and 1 for area of effect)
-Increased Perle submarine speed 10% for all power levels
-Reduced max cave enemy count by 17%
-Reduced "hatcher" enemy type frequency by ~15%, depending on biome
-Fixed a couple of obvious graphical mishaps in the Espadon interior
