exploit to create infinite potions in the character creation has been fixed: starting potions given to a new character can't be moved to the stash anymore until you have started a game
another exploit that allowed you to equip weapons you did not have the requirements for when dual wielding has been fixed
removed chat widget and ready button from post lobby screen(map selection) when playing offline/solo as some playtesters seemed to find it disturbing
removed party and guild tabs from chat window for now
added key binding options for highlighting loot, character preview window, perks & attributes window, zooming in, zooming out, zoom reset, chat window
moved stamina bar above healthbar, moved exp bar above mana bar
ATTENTION
based on your feedback, we added a sneak peak of the desert temple to the demo, including the first boss fight
please keep in mind that entering a new map makes all monsters and loot drops scale to your level, so don't be surprised if it's going to be tough - but that also means that almost every item you find is going to be better than what you have
