CONFA, IGROFPOM, Game Industry - these are three events you could playtest the Nephelia demo ver. 0.8.5 this fall. We've collected lots of feedback, met friends and generally had a good time. Below you will find a little more details about each of these events.


What: the CONFA conference
Where: Saint-Petersburg
We went to CONFA as if we were visiting friends, but it was the first playtest of the new demo, and of course, there were some bugs. The demo was presented by Oleg and new team member Vladimir, with moral support from Anastasia.
We were featured in a couple of videos, which is always nice.
What: the IGROPROM festival&exhibition
Where: Moscow
It's a big exhibition, but we didn't have the resources for a full-fledged booth. Instead, we got a two-hour slot for a playtest on a top-of-the-line computer. Our game designer, Elena, presented the game.


What: The Game Industry conference
Where: Moscow
This was more of a professional event. We spent a full day presenting the game's showcase, attended a few lectures, but mostly focused on gaining attention of experts and guests. Our composer, Lidiya, joined Elena at this event.


Of course, this fall wasn't all about hanging out at festivals and fixing bugs. But we'll report on development progress in the next blog, which will now be more regular (we hope).
We got a lot more to tell, that's for sure.
