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Project Aura 2.77 version

In this new patch we have redesigned the management bars which have been merged with the log panel to make the interface a bit more clear.
A new full-screen mode has been implemented to avoid alt-tabbing issues and, finally, you will find a fully working log.
Please, keep reading for more details:

Log fully implemented

Log panel is now interactive and a bit more verbose. Its main features:

• Interactive messages:
You may find some parts of the messages are in square brackets. Click on them to access its related content. Clicking on:

  • A building will open its Org chart
  • An item will open inventory
  • A char will open the char sheet
  • A char no longer in colony, will open the Org chart he/she worked.
  • etc.

*If the information is related to an element in the world like a building, hold shift and click to go to it.

• Filter messages per category:

  1. Citizenship
  2. Corps and Quests
  3. Climate & Energy
  4. Production
  5. Supplies

• Filter messages per message gravity:

  1. none, used to hide messages (text in grey)
  2. low (text in white)
  3. med (text in yellow)
  4. high, will display an on screen popup (text in red)

• You can assign a message gravity yourself: Right click on a message in the log and choose.
• When a log message includes a reference to an item or a char, it will take a color related to their tier: green, blue, violet, orange.
• There have been added 3 new options to the setup window (Options->Game). There you can disable the popup window and log text colors. Hover mouse on the available options for more info.

Alt-Tabbing

Alt Tabbing shouldn't be an issue any more.

Management bars redesigned

They now sit on top of the log and have been merged.
*We have added a new button(disabled) in the management bar to access Govern Panel, this feature is still under development.

Production

Auto sell option will only sell default production items, if a blueprint with the option set produces something unexpected it will be notified in the log and not sold by default.

Bugs and fixes

• Solved an issue where some ATI video cards users were having a crash after launching game.
• Some players were experiencing screen flickers on game launch due to a bad setup built by the application. We are preventing this now!
• Solved an issue in the Colony Expansion panel where it was no possible to select platforms 1, 2, 11, and 12 on Ring 3.
• Text generation process has been optimized, now it is faster and requires less memory.
• Other minor issues and typos corrected.

Thanks for your interest in Project Aura. Many cool news to come! :)