0.8.03 Update 3 Change log (19.10.2015)
- Fixed: Scrolling direction on ships list in fleet config screen
- Fixed: Improved responsiveness of scrolling on ships list in fleet config screen
- Fixed: Issue with repeat ship configs getting overwritten in PlayerShipDB
- Fixed: Menu buttons now disabled during ship/fleet config (UI overlay bug)
- Fixed: Rare crash in tactical involving double tapping the 1,2,3 Flotilla selection keys
- Fixed: Combat music in tactical stops when enemy destroyed
- Fixed: Combat music in tactical restarts on new enemy sighted
- Fixed: Bug in ship config screen with lingering holographic slots
- Update: Removed legacy draggable windows support
- Update: 'Movement Slowed' negative status renamed to 'Careful Navigating'
- Update: Ranges of XL weapons slightly increased
- Update: Reduced MP cost of fixed weapons
- Added: hull markings editor in Ship Config screen to create ship themes
- Added: Updated PlayerShipDB to hold instances of themes (previous configs will get wiped)
- Added: Updated Core to apply themes to instances of materials and cache them
- Added: Updated Tactical to skin player ships according the PlayerShipDB references grabbing material instances from Core
- Added: Scrolling to hull/ship config lists on ship config screen (laggy)
- Added: Filter for hull/ship config list on ship config screen
- Added: Filter for ship config list on fleet config screen
- Added: Jump ability disabled while inhibiting status 'Careful Navigating' applied
- Added: Jump ability cancelled if trying to jump through inhibited zone
- Added: Medium Machine Gun, Medium Plasma Pulse, Medium Duplex Scanner, Medium Generator
8.0RC Update 2 Change log (15.10.2015)
- Fixed: entering Ship Config screen from Fleet Config screen crash
- Fixed: spawning/despawning of notification entries
- Fixed: General stability fixes relating to multiple playthroughs
- Fixed: to drag selection box around single Flotilla
- Fixed: sorting of drag selected Flotillas in the fleet pane
- Fixed: ships rotating on spot after short range jump
- Fixed: rare bug in tactical causing crash if wingleader destroyed
- Fixed: AI attack as group when aggro'd
- Fixed: crash showing tooltip before unit initialised
- Added: AI may now call out for reinforcements from allied Flotilla
8.0RC Update 1 Change log (12.10.2015)
- Fixed: move button on Tactical UI
- Fixed: carrier ID issue on fleet selection screen causing silent crash in Tactical
- Fixed: bug with ship slots on fleet selection screen causing silent crash in Tactical
- Fixed: the plain space and moon scene in the map selector
- Fixed: Screen transition system rewritten (fixes overlaid UI bug)
- Fixed: glitchy selection of default scenery in the map selector
- Fixed: incorrect MP allocation for map in the map selector
- Fixed: a few typos
- Fixed: resolution selector
- Fixed: Officer icon drop replace another Officer icon on fleet screen
- Fixed: RMB while in movement mode now correctly cancels movement mode (ships old path unaffected)
- Update: Disabled turret targetboxes on max zoom as not currently in use
- Update: Cursor is now hidden when panning camera with MMB
- Update: Default music volume reduced
- Update: Changed initial loading sequence to prevent minimised hang at start
- Update: Changed click threshold with RMB move
- Added: Installed error handler into console (no more silent crashes)
- Added: additional option in controls 'Use Middle Mouse Button for Camera look'
- Added: additional control ALT + LMB pans camera if 'Use Middle Mouse Button for Camera look' enabled