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Patch notes for UPDATE 7

8.0.14 Update 7 Change log (18.12.2015)

Over 60 inclusion in this latest update: 32 additions, 27 fixes, 3 updates.

Blog article will be put online shortly to talk about the changes.

  • Added: MFC Blackbird
  • Added: XL weapon platform
  • Added: L weapon platform
  • Added: Jumpgate (Type I)
  • Added: Trade station
  • Added: 'Avenger MK I' missile
  • Added: 'Starburst MK I' missile
  • Added: Missile ammo construct
  • Added: Missile bundles listed in Ship Config
  • Added: Missile ship config UI icons
  • Added: Missile range finders in tactical
  • Added: Special ability 'Fire Mission'
  • Added: Special ability 'Sustained Fire Mission'
  • Added: Special ability 'Salvo Size'
  • Added: Special ability 'Ammo Type'
  • Added: Additional callback capability to ability system
  • Added: Yellow border around ability icon if 'On'
  • Added: Alternative list view for modules in Ship Config
  • Added: Proceedural textures now baked and cached to hard drive inbetween play sessions
  • Added: Added double click and drag to install to module rows in Ship Config
  • Added: List toggle and filter buttons in Ship Config
  • Added: Filter functionality for module icons/rows in Ship Config
  • Added: Sorting in Ship Config screen for modules
  • Added: Scrollbar to hull marking scrollable in Ship Config
  • Added: Solid background for the module slot container backgrounds in Ship Config
  • Added: Tooltips for module filter buttons
  • Added: New colour swatch, now accounts for Hue, Saturation and Brightness
  • Added: Colour swatch takes into account the current colour
  • Added: Flag to represent ship themes in Ship Config
  • Added: Flag to represent ship themes in Fleet Config
  • Added: 2D weapons range indicator in tactical
  • Added: Altered 'Activate Special Weapon' ability to include cooldown
  • Update: Consistency improved with module stats in Ship Config
  • Update: Added MFC Blackbird to main menu warp animation
  • Update: Optimisations to SpaceCam class
  • Fixed: Textures compressed (addressing memory hog fom RAW textures & slowness in Ship Config)
  • Fixed: Scrolling with mouse wheel for ship/hull icon list in Ship Config
  • Fixed: All fixed modules incorrectly shown for any craft with a fixed weapon
  • Fixed: Corrections to module stats text headers
  • Fixed: Tooltip mis-shapen when mouseover filter icons in Ship/Fleet Config
  • Fixed: Optimized texture memory usage
  • Fixed: Clicking on colour swatch gives wrong colour at some resolutions
  • Fixed: Jittery halt with some of the smaller ships
  • Fixed: Improvements to formation flying so the ships catch up to wingleader
  • Fixed: Missiles exploding mid
  • flight for no reason (0.7.10 demo bug)
  • Fixed: Drunken transitional animations in Ship Config
  • Fixed: Missiles miss and orbit target (0.7.10 demo bug)
  • Fixed: 'Error in Battle Simulation' bug reported by Kearon
  • Fixed: Texturing issues with Enif, textures replaced
  • Fixed: Issue with 2D radar sweep disappearing when lead ship not scanning for Flotilla
  • Fixed: Issues with scan not eminating from proper unit
  • Fixed: Radar and missile range 2D indicators now plotted at battlegrid intersection
  • Fixed: Warp tunnel texture now seamless
  • Fixed: Objectives totals wrong on multiple playthroughs
  • Fixed: Duplicate ship icons when leaving and re-entering ship config
  • Fixed: Rare crash in CoreAI
  • Fixed: When use MMB to look is on and in movement mode, using ALT & LMB to pan camera no longer triggers movepoint
  • Fixed: Players customized ship configs now overwritten only when nessecary
  • Fixed: Corvette trails (broken in UPDATE 6)
  • Fixed: Theme scrollable area fixed for 8 or more themes
  • Fixed: Markup issue in ability tooltips
  • Fixed: 'Continous Plasma Discharge' MP cost corrected