The second Kaya's Prophecy playtest has arrived, and we're taking your tribal journey to the next level!
Build, explore, and battle in a vibrant roguelite where every decision shapes your tribe's destiny. Do your best to placate your god... who will be demanding some tasty treats! (though perhaps a slightly... untraditional Christmas dinner!) After our first playtest, we've refined the experience with some new features and bug fixes! Peep the at the bottom of this announcement
Whether you're a returning player or a new tribal leader, the second playtest awaits.
Join the playtest on Steam and continue your tribe's epic story!
✨Features
- Improved stacking physics of cards on your board
- Changed how plans are kept between runs
- Tweaked environment lights and colours
- Added display settings, players can now play the game in windowed mode
- Added the options/menu button in the fight screens and exploration screens
- Animals now move around less
- Reworked quests
- Updated behaviour of pinned plans
- Improved save and load systems
🐞Bug Fixes
- Now displays the correct number of quests in chapter
- No longer destroys exploration card with thunder.
- Fixed an issue with a fight launching twice upon reloading, if quitting during a fight.
- Fixed an issue where the vision menu would not open correctly if dropped on a villager