You’ll know Fallen London as the browser game which spawned Sunless Sea, and the whole universe of the Neath.
Fallen London now contains over 1.2 million words of stories - five times as much content as Sunless Sea - described by Rock, Paper, Shotgun as 'the best words in all of gaming'.
And now, we’re bringing it to iOS.
We've been working on this in the background for many months, and will continue working on it alongside Zubmariner, the forthcoming Sunless Sea expansion.
We’re excited to have a behemoth of the industry acting as design consultant: Jason Kapalka, creator of Bejeweled and co-founder of Popcap, who is a big fan of Fallen London.
We're developing for iOS first, and we're hopeful that Android will follow if the iOS version is a success.
Like the browser experience, the app will be free to play, using in-app purchases for premium stories, more actions and other perks. It will sync with players’ existing Fallen London characters, and support offline play.
Meanwhile, if you want to whet your appetite for undersea adventure, there’s a whole bunch of Zubmariner concept art on art director Paul Arendt’s tumblr...
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