bugfixes
- shrank bat downwards hitbox to prevent potential hitting with collisions with walls
- fixed log issue showing wrong thing
changes
- adjusted how the no respawn functions
- added msg to "thing"
running on 2h of sleep
WARNING: there is a chance where if you run into the issue where you crash on main menu loading / newgame instantly, your save might be corrupted. Remove entirely, or replace with a backup save located in the save file location (godot appdata folder) . If no backup, try renaming "batsave" to "batslot_#" for the corrupted file. I will be working on a robust solution in the meantime!
I will not be making balances / changes to the stages until more major updates or when most of the common bugs are ironed out!
